The story is built on relatable and human characters, and the bulletin board requests (along with the mailbox) are great framing devices for character progression.
#Gaius rune factory 3 how to
You aren't taught how to make a wedding ring until the final dungeon is beat. You can't start forging or crafting without going through the second dungeon. You are rewarded for forwarding the plot with relevant rewards. The story incorporates each new dungeon as a place that the in-game player-character would actually explore. The combat has again received a huge upgrade, with more unique and fluid moves in fighting enemies, as well as even more spells to use in fighting. All Rune Factory games have a plot, but, by far, Rune Factory's is more tied into the gameplay. Now, let me tell you how Rune Factory 3 incorporates all this better into its gameplay than any other game in the series. In Rune Factory, these include mining, foraging for items, fighting monsters, crafting, forging, brewing potions, talking to townspeople, giving gifts to them, participating in festivals, falling in love, going on dates, getting married, and having children. You have the freedom to take it at your own pace, and the games give you plenty of other stuff you can do to pass the time instead. Harvest Moon and (by extension) Rune Factory are all about young adults (usually males) moving to a new town and fixing up a dilapidated farm. Honestly, this game met and surpassed those expectations.
![gaius rune factory 3 gaius rune factory 3](https://i.etsystatic.com/24853865/r/il/a7bf27/2714771066/il_fullxfull.2714771066_julx.jpg)
When I got Rune Factory 3 as a present and saw the tagline, "A Fantasy Harvest Moon," that came with a lot of expectations. I played Harvest Moon SNES first, then Rune Factory 3, then 4, 1, and 2. However, in my opinion, this is the definitive Harvest Moon / Rune Factory game. I'll admit, I have a lot of bias towards this game.